Yeh, everyone spends tons on points, but not really a sink.. Because the money just goes straight to the players selling the points.. A sink usually takes away money, not transfers, I think. But yeh, you're right about the money up the ladder. That is why i was thinking about the tax. Because esp. JD should be taxed, because he just hoards all that cash haha. And if we had some way to give the tax funds to the players at the bottom of the ladder, we could have a more refined economy in-game.. Maybe..
Yeh, i know what you mean. But with something like this tax, the money would keep coming out of the higher players banks and back into the hands of the lowers.. So it would be a flow, not quite hoarding it. And thats also why I suggested taxing more wealthy players more than less wealthy players. So that it would be harder to hoard the money that way.
And yeh Prodigy, I don't know how to implement something like this either. Not sure if it's even possible, just thought I would mention what was rolling around in my head haha. I really have no knowledge of programming and the other stuff Cyber does...
I'll continue to think about this problem. I think that a lot of it is down to the way money is stolen. If it weren't a percentage of the total unbanked wealth, it might be less terrifying to leave it unbanked.
Idk, the bank should definitely not be impenetrable like it is now though.