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It's kinda annoying to allways click on the word thet appears twice
So why wont you put it after like 250 attacks or 300 attacks?
It's kinda annoying to allways click on the word thet appears twice
So why wont you put it after like 250 attacks or 300 attacks?
Because it would be useless to stop macros at that high a rate. I'm leveling just fine, just get used to it.
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It DEFINITELY doesn't appear every attack. You will be able to get a handful of attacks in before it is tripped. It was designed like that.
With regards To BobRaymond, he is the only account listed there that *may* not have cheated.
He tripped it 45 times, whereas the others tripped it 200, 400, 800 times, most of them in a row.
It is possible that he had a try of the macro at some point though.
I havent seen the anti cheater thing yet, but, I do think it need some upgrade as it has listed BobRaymond as a cheater..
I know personally that he diddnt cheat while he was playing.. It is a reason why he dont play anymore, and that is hes sick of it lol. But the point is that i have seen him to many times going through the list ALL day cursing and spitting, well, all i can say is: He did not cheat.
(Maybe this can be a reason: When you are out of turns, you can buy some more in point store. Do the cheater thing register that?)
Btw, if this CAPTCHA system came over night, how can BobRaymond be listed as a cheater when he has not logged on for over 2 weeks???
Prior logs. I have logs since the beginning of round 4
First:
The frequency of encountering Cyberkilla's little pop-up was not, in my opinion, excessive.
Second:
I have 1247 turns left out of my max of 1500. Except for a few people whose profile pages contain obscenities which causes them to be blocked by my new content filters, I have attacked everybody I could with Random Slaughter. According to "Objectives", I have 312 victories today. 1247/19 = 65.63. Are there generally 65 out of 300 people who are holding enough cash to make it worth blowing 20 turns on? Not in my experience. What if I started a couple of raids, that would reduce by 600 the number of turns that would have to be accounted for by spending 20 per attack. OK, so we have 647, which divvys out to 34 hapless victims of my larcenous tendencies. Are, in your experience, 10% of your attack range worth spending 20 turns on (obviously, this does not apply to the folks on the first page or two)?