Mobius

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Mon Apr 28 20:10:15 EDT 2008

Why are the inactives still the same color as the actives? It's impossible to train efficiently...


Cyberkilla

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Mon Apr 28 20:23:02 EDT 2008

They are not the same colour, but similar.
The difference is obvious on my screen, but perhaps it is too close for some screens to distinguish.

I was experimenting, because I get the feeling that people think there is nobody playing when there are so many grayed out names on the list.

I know of no other game that bothers to show you who hasn't been on for a while.
Perhaps I did the right thing by showing them, but it doesn't detract from the fact that there is a perceived 'deadness' here that other games don't have to worry about - even if they have less players than us in reality.

I think I will probably just return it to gray, but I'm going to try a less saturated yellow colour first.


Invisible War ][

Sociopath

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Mon Apr 28 20:40:03 EDT 2008

Or you could remove them from the list or add them to their own list and have inactive slaughter up and ready (smiley)


Edited 1 time(s). Last edited by Sociopath @ Mon Apr 28 20:40:39 EDT 2008

Mobius

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Mon Apr 28 20:40:45 EDT 2008

ok, I at least see what you were going for...

It makes it hard for power levelers to train. Is there any way you could remove the swords from beside the name of the active players outside of our level. That would make the color a non-issue. Probably would look alot better than all of the grey and still accomplish the task that we need from it.



Mobius

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Mon Apr 28 20:43:30 EDT 2008

lol, ok... If I tilt my head to the side of the screen and look at it from that angle I can kinda sorta see a difference in the color... Come on cyber... some of us old guys don't have the vision that we used to. 


Tasmen

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Tue Apr 29 5:10:19 EDT 2008

Maybe we can attack inactive using random slaughter lol