scorchio

Member

Total Posts: 248
Online Status: Offline
Tue Aug 14 14:56:43 EDT 2007

look when dragoon lover gets blocked it says that you get blocked bbut it actually has to be he gets blocked. it's a really small mistake that no1 else would care about, but i thought that since this is beta testing i should post everything


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window.setTimeout("delayShowAttackBox0()", 1000); function delayShowAttackBox0() { document.getElementById('attackbox0').style.visibility = "visible"; window.setTimeout("delayShowAttackBox1()", 1000); }
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function delayShowAttackBox1() { document.getElementById('attackbox1').style.visibility = "visible"; window.setTimeout("delayShowAttackBox2()", 1000); }
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function delayShowAttackBox2() { document.getElementById('attackbox2').style.visibility = "visible"; window.setTimeout("delayShowAttackBox3()", 1000); }
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function delayShowAttackBox3() { document.getElementById('attackbox3').style.visibility = "visible"; window.setTimeout("delayShowAttackBox4()", 1000); }
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function delayShowAttackBox5() { document.getElementById('attackbox5').style.visibility = "visible"; window.setTimeout("delayShowAttackBox6()", 1000); }
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function delayShowAttackBox10() { document.getElementById('attackbox10').style.visibility = "visible"; window.setTimeout("delayShowAttackBox11()", 1000); }

YOU HAVE LOST

$0
Better luck next time, looser!




proud to be a noob^^

scorchio

Member

Total Posts: 248
Online Status: Offline
Tue Aug 14 15:04:11 EDT 2007

also, as you can see in here the defender gets an attack more then the attacker (or the person who attacks first, this will probably depend on agility)

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function delayShowAttackBox18() { document.getElementById('attackbox18').style.visibility = "visible"; window.setTimeout("delayShowAttackBox19()", 1000); }

You grew weary from battle, and fled!



proud to be a noob^^
Edited 1 time(s). Last edited by scorchio @ Tue Aug 14 15:04:47 EDT 2007

Cyberkilla

Admin

Total Posts: 5,984
Online Status: Offline
Thu Aug 16 7:02:30 EDT 2007

Don't worry, nobody won that battle.

Because the hp/attack values are right yet, sometimes the attack lasts to long, and I cut it off.

It is only a beta testing problem(smiley)
Still, its good you told me, because it could have been vital(smiley)


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