Cyberkilla

Admin

Total Posts: 5,984
Online Status: Online
Thu Mar 6 15:07:04 EST 2008

Quote
that pirate is one hell of a good looking npc, i like the way you have organized everything and made the players possible to reach a destination without having to wait to move tile to tile, glad to see the merchant is back online, very good job ck.


Thank you!
I outdone myself with the pirate. I think it's the beard(smiley)

I will no doubt improve as I make more and more npc avatars.


Invisible War ][

Deleted Player

Thu Mar 6 15:20:44 EST 2008

Quote
Quote
that pirate is one hell of a good looking npc, i like the way you have organized everything and made the players possible to reach a destination without having to wait to move tile to tile, glad to see the merchant is back online, very good job ck.


Thank you!
I outdone myself with the pirate. I think it's the beard(smiley)

I will no doubt improve as I make more and more npc avatars.

the area around the eyes is good too.

how long did it take to make? (rhyme (smiley))



Edited 1 time(s). Last edited by @ Thu Mar 6 15:21:01 EST 2008

Cyberkilla

Admin

Total Posts: 5,984
Online Status: Online
Thu Mar 6 15:28:54 EST 2008

Quote

Quote
Quote
that pirate is one hell of a good looking npc, i like the way you have organized everything and made the players possible to reach a destination without having to wait to move tile to tile, glad to see the merchant is back online, very good job ck.


Thank you!
I outdone myself with the pirate. I think it's the beard(smiley)

I will no doubt improve as I make more and more npc avatars.

the area around the eyes is good too.

how long did it take to make? (rhyme (smiley))



I'm not sure. Probably ~30-45 minutes, because there was a crisis with someone trying to break into the server over ssh while I was doing the nose.
It is almost always the Chinese too. I never see anyone from China playing, yet they seem so desperate to cheat


Invisible War ][

Mobius

Member

Total Posts: 260
Online Status: Offline
Thu Mar 6 15:34:32 EST 2008

Quote
Quote

Quote
Quote
that pirate is one hell of a good looking npc, i like the way you have organized everything and made the players possible to reach a destination without having to wait to move tile to tile, glad to see the merchant is back online, very good job ck.


Thank you!
I outdone myself with the pirate. I think it's the beard(smiley)

I will no doubt improve as I make more and more npc avatars.

the area around the eyes is good too.

how long did it take to make? (rhyme (smiley))



I'm not sure. Probably ~30-45 minutes, because there was a crisis with someone trying to break into the server over ssh while I was doing the nose.
It is almost always the Chinese too. I never see anyone from China playing, yet they seem so desperate to cheat


lots and lots of proxies in China...



Soul Reaper

Member

Total Posts: 113
Online Status: Offline
Thu Mar 6 17:02:56 EST 2008

its gud n all, personally i wont use it cuz the it wuz taken up 5 turns per attack and thats 5 attacks on innactives which means more growth (smiley) but i like how its laid out


Cyberkilla

Admin

Total Posts: 5,984
Online Status: Online
Thu Mar 6 17:08:11 EST 2008

Quote
its gud n all, personally i wont use it cuz the it wuz taken up 5 turns per attack and thats 5 attacks on innactives which means more growth (smiley) but i like how its laid out


I might drop the turn cost though.

Besides, I will be flushing players older than 90 days out of the database soon.
Also, there will be more npcs, and many of them will be a lot stronger than the ones in this beginner's map.

It will be more beneficial to use npcs soon.


Invisible War ][