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Fri Jul 28 13:40:27 EDT 2017
Quote from Maddox
Is the "who's online now/recently" still available somewhere?
I liked being able to see how many players/who is online.
Could do with a million more people on there, but we'll see how it goes
Invisible War ][
Edited 1 time(s). Last edited by Cyberkilla @ Fri Jul 28 13:41:18 EDT 2017
Tue Aug 8 15:16:45 EDT 2017
Is it possible to search players by name now?
Can't seem to figure out how to get to someone's profile, especially if they are inactive and no longer on the Browse Player list.
Tue Aug 8 15:33:46 EDT 2017
Quote from Maddox
Is it possible to search players by name now?
Can't seem to figure out how to get to someone's profile, especially if they are inactive and no longer on the Browse Player list.
There is a box labeled Search FutureRP at the top-right of the screen. Just type their name in there and it'll pull up a link to their profile.
Tue Aug 8 15:56:25 EDT 2017
Quote from Kuzachika
Quote from Maddox
Is it possible to search players by name now?
Can't seem to figure out how to get to someone's profile, especially if they are inactive and no longer on the Browse Player list.
There is a box labeled Search FutureRP at the top-right of the screen. Just type their name in there and it'll pull up a link to their profile.
Ah man, didn't see it. Thanks for pointing it out
Fri Aug 18 9:57:42 EDT 2017
Not sure if it was always the case, but regardless of whether you use 1 or 20 attacks against NPCs, you gain the same amount of experience.
Shouldn't you gain more experience for the amount of attacks used? Isn't that how it works for attacking players as well?
Fri Aug 18 11:24:19 EDT 2017
Quote from Maddox
Not sure if it was always the case, but regardless of whether you use 1 or 20 attacks against NPCs, you gain the same amount of experience.
Shouldn't you gain more experience for the amount of attacks used? Isn't that how it works for attacking players as well?
Using more attacks only earns you more credits. I believe that's the case with attacking both players and npcs. As far as I know this has always been the case.