- Forums
- Idea Submission
- Overall game Revamp
Mon Mar 2 10:00:54 EST 2015
I was not able to decide a really good t*tle so I thought that one will be fine cuz my points cover a wide range of topics, here is alist of things I would love to see:-
1) A more minimalistic approach in game's GUI.
2) A jail (u can rename it to dungeon etc) in-game for malicious players, there will be police watching and players committing crimes (attacking others) will be thrown in for a certain perion (5%-15% chances of being caught)
3) There should be a evasive skill to lower down the chances of being caught and sent off to jail.
4) A better banking system where you get interest for banking credits and ALSO you can take loans out from bank depending on our total networth (we can take loans out to a certain %age of our networth) at a certain interest rate ofc, failure to return the money to bank will result in jail time and a fine or Cr (or turns etc))
5) A better LEADERBOARDS system, there should be daily/monthly/yearly/all-round leader boards and players should be awarded accordingly. For ex:- A player with most kills should get some small reward of Cr or turns/points/items etc anyone of those things to encourage him the rewards increases with time limit i.e. monthly or yearly. Also All-Time leaderboards will give you the names of PLAYERS OF THE YEAR etc whatev we can give them some achievements to boast of (we can't reward them daily for being an ALL TIME xD but we can give reward for entering it for first time)
6) Attacked and lost players should go to hospital.
7) Other players could bust other players out of jail (a new skill??) And get free Experience. The more jail time the player got, the harder it gets to bust. BANK SECURED JAILS etc or something should be hardest and the players who are rescued (who were thrown in for loans) will be thrown in again till they complete their term (i.e. they can't visit bank or jail pages in-game again till their time is completed {i suggest going to jail before logging off} <its a bank dude>)
There should be a city of players, with school (which will help you train) etc and all, PLAYERS CAN BUILD THEIR OWN CITIES TOO! If they got the stuff that is. More on next point>
9) There should be a REAL EXPLORE page where player can wander off and gather items like timber, stones etc which can be used to build things like houses, weapons, items, CITIES etc. But they will need to be refined for that much advanced stuff and I suggest Infusing ALCHEMY GAMES like doodle god's mechanics to get thingsd like cement etc, ofc it will require credits and time and turns, but this can be done in a GROUP, we can create a squad with a leader who will distribute the items and tell what item to work on etc, leaders can be changed via voting.
10) Saying this the possibilities of this game have become endless, i mean developing cities on our own etc! SO that brings us to a very main topic TECH AGE we are currently living in dark ages cuz somehow in future we all got f**ked up somehow and are fighting monsters in our future (no cyborgs or drones, they re those slimy dirty monsters -_-) So we can advance AGEs (and our enemies will get advanced too {stronger NPCs who learnt our ways) so that means at the last age or very high there would be NPCs like {there will be weak ones for new players ofc} a cyborg+dragon mix breed quite powerful that you will get heck of money for selling its teeth in black market <YES BLACK MARKET>)
11) BTW make a word counter which shows how many characters you typed as i typed in a lot but dunno what is that LOT == ??
12) *scratches head* Oh looks like i forgot what i had in mind but thanks for reading till down here anyways
~Thank You
Mon Mar 2 10:18:07 EST 2015
I got more but too lazy to type :/ I dunno why my voice typing is not working -_-
Fri Mar 13 9:40:12 EDT 2015
Wow, thanks for that. Much appreciated
Invisible War ][
Sat May 2 0:19:13 EDT 2015
Woo new ideas!
Edited 1 time(s). Last edited by Detective Jake Peralta @ Sat May 2 0:19:23 EDT 2015