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- Idea Submission
- Crew Upgrades Idea
Wed Jan 8 17:02:20 EST 2014
Have an idea for a couple of guild upgrades that may or may not answer some peoples recent comments in the chat.
Upgrade 1 ; Scout - each level reduces the cost of starting a raid by 25 Turns (25 being an arbitary number) as your scout has laid out the ground work for you to start your raid.
5 levels = 125 turn reduction in raid starting costs (maybe getting all 5 has the added bonus of another 25 turn reduction??)
Upgrade 2 ; Time Traveller - each level reduces the cooldown time between raids by 1 hour (again arbitary ). As your able to travel through time in small amounts.
5 levels = 5 hours timer reduction between raids (again full set bonus of another hour making it 6 hour reduction??)
Upgrade 1 ; Scout - each level reduces the cost of starting a raid by 25 Turns (25 being an arbitary number) as your scout has laid out the ground work for you to start your raid.
5 levels = 125 turn reduction in raid starting costs (maybe getting all 5 has the added bonus of another 25 turn reduction??)
Upgrade 2 ; Time Traveller - each level reduces the cooldown time between raids by 1 hour (again arbitary ). As your able to travel through time in small amounts.
5 levels = 5 hours timer reduction between raids (again full set bonus of another hour making it 6 hour reduction??)
Edited 1 time(s). Last edited by DemonicJ @ Wed Jan 8 17:02:54 EST 2014