Big Boss Man

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Fri Nov 2 3:49:54 EDT 2012

I suggest FRP have more guild and player contests. With the rewards being a bonus of some type, like say the guild with the most XP during a given week gains an XP bonus for the next week. Or the player with the most attacks in a certain week gains a bonus amount of turns during the next week. Or say the guild with the most successful raids during a given week gains an attack bonus during the next week.

I think things like this would give more incentive to be active, and give rewards to the guilds and players who are most active.

I think this type of reward system would be more beneficial than say point rewards, but point rewards could be part of it as well for other types of guild or player achievements.

What do you guys think?




Cyberkilla

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Fri Nov 2 9:11:50 EDT 2012

Quote from Marhault

I suggest FRP have more guild and player contests. With the rewards being a bonus of some type, like say the guild with the most XP during a given week gains an XP bonus for the next week. Or the player with the most attacks in a certain week gains a bonus amount of turns during the next week. Or say the guild with the most successful raids during a given week gains an attack bonus during the next week.

I think things like this would give more incentive to be active, and give rewards to the guilds and players who are most active.

I think this type of reward system would be more beneficial than say point rewards, but point rewards could be part of it as well for other types of guild or player achievements.

What do you guys think?


I like this idea a lot. Previously, we had monthly prizes for growth and bounty hunting, but the problem was, the same people won almost EVERY time. And to make matters worse, the reward was Points, which don't ever go away...

If the reward was a temporary buff for the whole guild, or individual players, I'd have no objections. We could even award trophies, medals and badges automatically.

The other thing is, we could make a Points/Credits reward for it, but only for the first time. It could be an Objective you complete: "Come first place in the weekly growth compet*tion", etc. That, I wouldn't have an issue with.


Invisible War ][

Aurum KodEXo

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Fri Nov 2 10:07:59 EDT 2012

How about monthly attack compet*tions? In that field no one has any advantage except for real life issues.

¯\_(ツ)_/¯

Big Boss Man

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Fri Nov 2 10:21:33 EDT 2012

There are any number of possibilites honestly. If there can be a compet*tion for it there can be a buff/reward for it. I would only caution to try and make them something that isnt dependent on level for individual accomplishments so that any level character can comepete (number of attacks is a good one) and keep things like Xp races to guild wide compet*tions. I also think they shoukd be stretched out over a week or a month or even both to try to encourage more lengthy activity.


Cyberkilla

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Fri Nov 2 19:43:01 EDT 2012

Quote from Aurum KodEXo
How about monthly attack compet*tions? In that field no one has any advantage except for real life issues.

Monthly might be okay, but it's a long timeframe. It might be nice to have some daily/weekly stuff.

In fact, it would be cool if we had some hourly mini-compet*tions. Naturally, they couldn't be too generous. Perhaps if this were done:

- New page called "Hourly Compet*tions".
- To take part in a compet*tion, pledge your 100K Cr.
- There could be Most Attacks, Most Bounties, etc.
- Every player  that wanted to play would pledge their money.
- The winner would get the pot.

Thoughts? We could add some extra reward if there are more than X players in the compet*tion.


Invisible War ][

Big Boss Man

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Fri Nov 2 20:02:44 EDT 2012

I would imagine that would work. I just thought it would be nice for a longer type of compet*tion to try to encourage longevity. Maybe you could do both and give larger rewards for the longer the compet*tion.

I would welcome anything though honestly, I love contests!