- Forums
- Idea Submission
- KIMC's ideas [updated frequently]
Sun May 29 18:21:36 EDT 2011
this post will be updated every time when something new comes up
from top to bottom, newest to oldest.
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15. Boss NPC's location should be mentioned in its description, automatically.
for example: t*tan, the Furious ( Map: [Old FutureRP Worlds] t*tan ZX4J [lvl 40-65], location: 7,4 )
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14. automated message to the Shoutbox if lottery/point raffle pot size reaches certain size. (for example >50mil / 1000p)
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13. automated holiday-mode day filling
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8.
Quiz Bot for the chat
- could award something, like small amount of exp for correct answer. (or just add a leaderboard for "the most correct quiz answers" )
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1.
More customizable version of skills points usage on skills.
- you can choose which stats in the skills you want to upgrade (power(how much attack etc it gives), duration, cooldown) rather than upgrading them all in the same time. (for example, etherium isn't worth upgrading now cause it upgrades its duration and cooldown. cause its mainly used to safely transfer money from temporary storage, it gets more and more useless the more you upgrade it, at least for that purpose.)
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15. Boss NPC's location should be mentioned in its description, automatically.
for example: t*tan, the Furious ( Map: [Old FutureRP Worlds] t*tan ZX4J [lvl 40-65], location: 7,4 )
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14. automated message to the Shoutbox if lottery/point raffle pot size reaches certain size. (for example >50mil / 1000p)
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13. automated holiday-mode day filling
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12.
12.
Guild Credits - Stuff to use them on?
- Buying temporary buffs.
"also guild Cr could be used to buy this kind of buffs. either they go straight to the temp storage of all the players in the guild, or get into somekinda buff storage, where they can be awarded to players."
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11.
Territories (finished?)
- Access to the Territory map only open for 1 day in a week, and all the players get booted from it after the day ends.
The Map contains multiple territories (5-20?), with each having different benefits to the guild.
(for example, +100attack for each member / +50 exp/h / +10% money stolen in raids etc.)
At the beginning, every Territory is guarded by a Guardian (a raidable boss. power level varies between territories).
(with 1/1 hp. and thus will disappear after the first successfull raid, cancelling all the others currently going on).
To Capture a territory (for the first time, from its guardian) a player needs to go and start a normal raid against it.
The first guild to Successfully raid the territory now becomes its owner.
The Territory goes into a mode where it cannot be attacked, and the guild which owns it receives its benefits from now on.
To Capture a territory from another Guild, a player needs to go to The Map and make a raid against the territory which another guild owns.
This time, the raid they formed doesnt appear in the normal raids page, but instead in a new one, "Territory War" - page.
The "Territory War"-page is just like the normal raiding page, BUT:
-It's only accessible during that 24h perioid, just like the map.
-All the territories that are currently owned by your guild, and can be raided by others, automatically appear here when the war day starts.
-As i said before, the raids you make against territories owned by other guilds appear here too.
--- The raids listed in this page CANNOT be launched manually.
--- They will be AUTOMATICALLY LAUNCHED at 0:00 server time.
How the Territory War works:
- each player can join only 1 raid in the territory war, just like in the normal raids.
- at 0:00 server time, all the wars will start/happen.
- it will be just like normal GvG raids, with the players who have joined fighting in them.
(opposing force isnt shown, because there can be many guilds trying to attack it the same time)
(and its more fun this way)
if there is for example 5 guilds trying to take the same territory, it will go like this
Defending guild (The one who currently owns the Territory) vs Attacking guild 1 -> winner continues
Winner of the previous battle vs Attacking guild 2 -> winner continues etc.
In the end, there can only be one!, which will now be the (new?) owner of that territory.-
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;">10. PETS. i will write it clearer when i can be bothered to. ;">[18:30] <%A KittenInMyCerealz;">> pet-slot would be nice |
;">[18:30] <%A KittenInMyCerealz> which would get exp in the battles too and level up |
;">[18:30] <@Mephistopheles> *** Private Message to download |
;">[18:30] <@Mephistopheles> yeah that would be awesome |
;">[18:30] <%A KittenInMyCerealz> this has been discussed earlier too |
;">[18:31] <@Mephistopheles> we used to have pets in laghaim, the game I used to play... they rocked man, they could tank for you, attack for you..... |
;">[18:31] <@Mephistopheles> was awesome levelling them up |
;">[18:31] <@Mephistopheles> the basic concept of a pet... that you could level up somehow man, that would be really cool |
;">[18:31] <%A KittenInMyCerealz> indeed |
;">[18:32] <@Mephistopheles> and even though it's a game, you kinda grow attachment to your little pet lol, makes for a very enjoyable gaming experience |
;">[18:32] <%A KittenInMyCerealz> and if they'd spawn from eggs or stuff like that. a random chance to get a crappy pet or a good one |
;">[18:33] <@Mephistopheles> yeah man, that would be cool... even if they were drops of certain mobs or bosses |
;">[18:33] <%A KittenInMyCerealz> or rather, one which be grow up to be a good one (since they all are crap in tthe star |
;">[18:33] <%A KittenInMyCerealz> t) |
;">[18:33] <@Mephistopheles> different types of pet from different locations etc |
;">[18:34] <%A KittenInMyCerealz> gotta catch 'em all! |
;">[18:35] <@Mephistopheles> lmfao |
;">[18:36] <@Mephistopheles> just an idea, would be major pain for ck |
;">[18:36] <%A KittenInMyCerealz> i'd like it if they were player bound since hathing |
;">[18:36] <%A KittenInMyCerealz> hathing |
;">[18:36] <%A KittenInMyCerealz> hatching |
;">[18:36] <%A KittenInMyCerealz> >_> |
;">[18:36] <%A KittenInMyCerealz> hatcing |
;">[18:36] <%A KittenInMyCerealz> yes hatching |
;">[18:36] <@Mephistopheles> maybe because tradable pets would be pretty cool too |
;">[18:37] <@Mephistopheles> that was another thing in that game I used to play, you could buy pets... was a way for a smart older player from another server to get quick exp |
;">[18:37] <%A KittenInMyCerealz> yeh, but that way all you need to do is be rich to get them |
;">[18:37] <%A KittenInMyCerealz> the best pets |
;">[18:37] <%A KittenInMyCerealz> and make someone even level them up for you |
;">[18:37] <@Mephistopheles> yeah lol, I have to admit it was fun blatently using the system |
;">[18:38] <@Mephistopheles> would never do that here though |
;">[18:38] <%A KittenInMyCerealz> |
;">[18:52] <+CK ]Corrupted ID3 -_- [> I like the pets idea that get's tossed around every few months. Perhaps we should do something about it this time around |
;">[18:52] <@Aurum KodEXo> maddox collects negative points again |
;">[18:52] <@Mephistopheles> perhaps you should ck |
;">[18:53] <@Mephistopheles> yay, a black skirt... I know someone who'll just love it |
;">[18:53] <@Sdiddy73> lol |
;">[18:53] <+CK ]Corrupted ID3 -_- [> Well, I just don't want to confuse the hell out of people. If we can keep it simple, then I'm all for it. |
;">[18:53] <+CK ]Corrupted ID3 -_- [> |
;">[18:53] <@Sdiddy73> thats a shocker with him lol |
;">[18:53] <+CK ]Corrupted ID3 -_- [> Could we actually get away with a pets feature? |
;">[18:53] <+CK ]Corrupted ID3 -_- [> I mean, a proper pets feature, with pet stats and battles, etc? |
;">[18:54] <@Sdiddy73> i think it could...could help ya out in battles |
;">[18:54] <+CK ]Corrupted ID3 -_- [> Or do you think we'd be better off having it as a sort of addon to items/npcs. |
;">[18:54] <@Sdiddy73> maybe pet vs pet lol |
;">[18:54] <@Mephistopheles> that would kick a$$ |
;">[18:54] <+CK ]Corrupted ID3 -_- [> If we did it the pokemon way, we could just have them as items. |
;">[18:54] <@Mephistopheles> would certaintly add a different element to the game. |
;">[18:54] <+CK ]Corrupted ID3 -_- [> Items with special behaviours, naturally. And/or, the item is just a container for the thing. |
;">[18:55] <%A KittenInMyCerealz> they should be like an ally attending the battle |
;">[18:55] <+CK ]Corrupted ID3 -_- [> With items, the trading and whatnot is all in place already, which is nice. |
;">[18:55] <@Mephistopheles> could do our own twist on it... like pets from the netherworld, that we port in to battle for us |
;">[18:55] <+CK ]Corrupted ID3 -_- [> To get them to fight for you, I think we'd need a slot for them, and I would be able to check that directly, which would be quicker. |
;">[18:56] <@Mephistopheles> and we hold some representation item that ports that particular pet in |
;">[18:56] <+CK ]Corrupted ID3 -_- [> Meph, well, we could have it so that you could take them out of your backpack and leave them on some random map |
;">[18:56] <+CK ]Corrupted ID3 -_- [> They could appear as an npc |
;">[18:56] <@Mephistopheles> lol, as long as they didn't disappear, that would be cool |
;">[18:56] <%A KittenInMyCerealz> yes, a slot where you equip the pet |
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9.
TB Cr offers taken from bank account rather than pocket. same thing with the armoury. would make much more sense, and would stop people exploiting the TB as a bank for their Cr.
8.
Quiz Bot for the chat
- could award something, like small amount of exp for correct answer. (or just add a leaderboard for "the most correct quiz answers" )
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7.
Official Map NPC's should award more Cr than player-made ones
- player made maps tend to have all the NPC's in the adjacent tiles and the max number on each one, thus making it much easier to attack
ps. new Cr system is imho stupid.
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6.
New Skills - updated when new skill ideas come up.
Freeze skill -> jams someones account totally for a certain perioid of time. cant attack, cast skills, move in the map, bank/transfer money nor anything
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5.
Allied Guilds and Allies
- members in the allied guilds could join the raids the other guild has made. (thou their power inside the raid could be reduced to half or so)
- Player's allies and members in allied guilds would have a chance to a**ist people from the other guild, in attacks, just like their own guild members do (the power could be reduced, again)
Also, there should be a chance for more than 1 people to a**ist you in a battle. (it's currently only 1 a**ist/battle max, right?)
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4.
~ MONTHLY LOTTERY ~ (instead of bank theft which sucks xD) {originally Sdiddy73's idea}
- the lottery would work out the way it works now, but you could perhaps buy more tickets, like 100 or so
- the lottery would take x% money from each player's bank account, as tax, every month, to keep the money flowing.
- (the % taken should be below 1%,or just reduced to a certain max amount, like 50mil) (for example, in the case of JD, he'd lose 270mil/month with the 1% tax)
- for the tax money, you could automatically get 1 ticket to the lottery. doesn't matter how much money got taken from your bank, you only get one ticket.
- the time when the server takes the money from the bank should be randomly chosen every month, so no one can evade it.
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3.
More customizable replacement to the upgrade stars.
- you can choose which stats in the item you want to upgrade, rather than upgrading all the stats by x%
2.
unlocking new attributes to item (in addition to the new upgrading system)(or without it) (Originally Sdiddy73's idea)
- can only add those attributes which can normally be added to that item cla**
- done in the same way as in item maker while creating the item. you add points to the stats that have no points yet. each point costs more money than the one before. (you can also add points to the already existing stats, which haven't reached the maximum cap of the stat)
Official Map NPC's should award more Cr than player-made ones
- player made maps tend to have all the NPC's in the adjacent tiles and the max number on each one, thus making it much easier to attack
ps. new Cr system is imho stupid.
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6.
New Skills - updated when new skill ideas come up.
Freeze skill -> jams someones account totally for a certain perioid of time. cant attack, cast skills, move in the map, bank/transfer money nor anything
___________________________________________________________________________________________
5.
Allied Guilds and Allies
- members in the allied guilds could join the raids the other guild has made. (thou their power inside the raid could be reduced to half or so)
- Player's allies and members in allied guilds would have a chance to a**ist people from the other guild, in attacks, just like their own guild members do (the power could be reduced, again)
Also, there should be a chance for more than 1 people to a**ist you in a battle. (it's currently only 1 a**ist/battle max, right?)
___________________________________________________________________________________________
4.
~ MONTHLY LOTTERY ~ (instead of bank theft which sucks xD) {originally Sdiddy73's idea}
- the lottery would work out the way it works now, but you could perhaps buy more tickets, like 100 or so
- the lottery would take x% money from each player's bank account, as tax, every month, to keep the money flowing.
- (the % taken should be below 1%,or just reduced to a certain max amount, like 50mil) (for example, in the case of JD, he'd lose 270mil/month with the 1% tax)
- for the tax money, you could automatically get 1 ticket to the lottery. doesn't matter how much money got taken from your bank, you only get one ticket.
- the time when the server takes the money from the bank should be randomly chosen every month, so no one can evade it.
__________________________________________________________________________________________________________
3.
More customizable replacement to the upgrade stars.
- you can choose which stats in the item you want to upgrade, rather than upgrading all the stats by x%
2.
unlocking new attributes to item (in addition to the new upgrading system)(or without it) (Originally Sdiddy73's idea)
- can only add those attributes which can normally be added to that item cla**
- done in the same way as in item maker while creating the item. you add points to the stats that have no points yet. each point costs more money than the one before. (you can also add points to the already existing stats, which haven't reached the maximum cap of the stat)
1.
More customizable version of skills points usage on skills.
- you can choose which stats in the skills you want to upgrade (power(how much attack etc it gives), duration, cooldown) rather than upgrading them all in the same time. (for example, etherium isn't worth upgrading now cause it upgrades its duration and cooldown. cause its mainly used to safely transfer money from temporary storage, it gets more and more useless the more you upgrade it, at least for that purpose.)
Edited 40 time(s). Last edited by KittenInMyCerealz @ Fri Jan 27 19:56:37 EST 2012
Mon May 30 6:00:21 EDT 2011
I like the ideas.... But I dont realy like bank theft..... My money comes from hard work... Not attacking... So its more likeley to do me dammage then good... somthing bellow 1 percent tax... I think I could just about accept that but I think it should only be for people in the lotto itslelf
Come to the FutureRP Black Market!!!
Read my profile description for further details
(link below)
http://www.futurerp.net/pages/player.php?id=26237
Read my profile description for further details
(link below)
http://www.futurerp.net/pages/player.php?id=26237
Mon May 30 6:03:29 EDT 2011
Quote from Seargentgoo
I like the ideas.... But I dont realy like bank theft..... My money comes from hard work... Not attacking... So its more likeley to do me dammage then good... somthing bellow 1 percent tax... I think I could just about accept that but I think it should only be for people in the lotto itslelf
remember that its only 1% from your bank, montly (and max amt would be 50mil?)
even if you have that 1 bil in bank, you only lose that 50mil. (and you gain 50mil easily per month. for example, i get ~7mil for doing my SKL, which is 150attacks.)
EDIT: oh and i already said that it should be 1% or lower
Edited 1 time(s). Last edited by KittenInMyCerealz @ Mon May 30 6:04:23 EDT 2011
Tue May 31 9:36:29 EDT 2011
I quite like the lottery idea. I might read sdiddy73's original post again at some point.
Invisible War ][
Mon Jun 6 13:54:37 EDT 2011
LOL its been so long since that idea was brought up i forgot what i said lol - do ya have the link still for it? LOL
And thanks for the credit KIMC
Tue Jun 7 6:15:03 EDT 2011
Quote from Sdiddy73
LOL its been so long since that idea was brought up i forgot what i said lol - do ya have the link still for it? LOL
And thanks for the credit KIMC
http://www.futurerp.net/pages/board_thread.php?id=2998&start_at=25
EDIT: Made it an anchor tag --Cyberkilla
Edited 1 time(s). Last edited by Cyberkilla @ Tue Jun 7 8:56:41 EDT 2011