Seather

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Total Posts: 129
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Sun Nov 7 13:04:37 EST 2010

Well What does everyone think about something like a player vault? Kinda like the guild one but to a smaller degree.. Now these numbers are all random say a 10 slot player vault now say ur bag is full, you put 10 items in the vault but, for every week that goes buy and there are items in that vault you would get charged 500,000. sorry if there isnt much punctuation in here I am quiet tired. Anyhow I'm sure you get the idea.

Leave suggestions and comments??
Thnx

Seather


I chat with #00FF00



Edited 1 time(s). Last edited by Seather @ Sun Nov 7 13:08:45 EST 2010

Seather

Member

Total Posts: 129
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Sun Nov 7 13:10:08 EST 2010

Or what about kinda like a stable for your items. You put ur items in there and you pay so much money per day. this being accessible from the toolbar like actions or something.

I chat with #00FF00




Aurum KodEXo

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Total Posts: 2,575
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Sun Nov 7 13:52:36 EST 2010

Though the idea of player vault has been mentioned many times before, the idea of having player pay for it is very good.
Btw. there's edit button too ya know (smiley)


¯\_(ツ)_/¯

Spendy

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Total Posts: 151
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Mon Nov 8 9:36:09 EST 2010

could well be made as a stationary vault on the map where people go to store items ect, then it wont be just like the backpack but costing money

Edited 1 time(s). Last edited by Spendy @ Mon Nov 8 9:36:36 EST 2010

Cyberkilla

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Mon Nov 8 11:50:25 EST 2010

Quote from Spendy
could well be made as a stationary vault on the map where people go to store items ect, then it wont be just like the backpack but costing money


I like the idea, but you have to take the following into consideration:

#1. I'm probably going to rename the Backpack to "Inventory". This changes the perception of the thing from being of finite size to something more abstract and limitless.
#2. If the player vault is separate from the Backpack/Inventory, there should probably be some sort of limitation which makes Backpack items more accessible than vault items.
Perhaps there could be a fee/daily limit to withdrawing/depositing the items into the vault.
#3. It's possible to make the vault something you have to visit on the maps; whether this is consistent with other aspects of the game remains to be seen. I personally like to group game features into the categories of "global" (bank, trade block), and "local" (vendor npcs, etc.).

There will be an influx of "local" content in the coming months.



Invisible War ][

KittenInMyCerealz

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Total Posts: 221
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Mon Nov 8 15:45:47 EST 2010

ive been thinking about same kinda idea before and probly have mentioned once or two in the chat

so that there would be a banker NPC located somewhere in the world which would have limitless inventory, but you would need to pay a certain fee/day for every item you have in there.
or a fee every time you withdraw an item from there, like 10k/50k Cr.

Still, you could add or remove those items from Trade Block etc, but if you wanted to have it in your inventory, you would have to visit the NPC again.
or something like that anyway (smiley)



Edited 1 time(s). Last edited by KittenInMyCerealz @ Mon Nov 8 15:46:09 EST 2010