Mike Niceness Old

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Tue Jun 1 3:38:49 EDT 2010

Everyone agrees that this current skill isnt enough.  2 exp an hour is nothing.

So what if whoever you cast the skill on, they lose their level amount of experience an hour.

So if someone casted it on me.... id lose 137 exp an hour for however many hours.
If you cast it on Saul for example..... he would lose 51 experience an hour for however many hours.

Note : You cant just have one large lump sum to subtract because it wouldnt be fair to the smaller guys as it is harder for them to gain experience than the bigger guys.  Like I think for a level 15 to only lose 15 exp an hour is fair.  where as 15 exp an hour to Jackk or myself wouldnt be a dent in us at all.  But if you were to reverse it and take 100 away from me or jackk.... that leaves somewhat of a dent (providing we werent that active).  but  -100 exp an hour to a level 15 would basically make them quit.  Thats why making this skill based on level is smart.


What are your guys opinions on this one?



Vespah

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Tue Jun 1 5:10:35 EDT 2010

Sounds good, 2 exp an hour is definately pointless, seriously needs changing (smiley)


KittenInMyCerealz

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Tue Jun 1 5:13:48 EDT 2010

it should rather be based on casters level & his skill points used on that skill than the targets level
but i agree that -2exp an hour isn't enough
and im pretty sure that you've already heard this but CK is/was planning new skills & skill point reset



Dekcah

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Tue Jun 1 6:16:04 EDT 2010

I agree with this idea. I think level 10 should be 150% of level.