Tw1nChromeGlocks

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Sun Apr 11 17:05:40 EDT 2010

  • Universalize date format. Some places it's dd/mm/yyyy yet in the point raffle winnings it's yyyy/mm/dd.
  • Fix the credit transfer boxes by switching the values.
  • Allow everyone to attack anyone 3 times in one day (without time limits between) and have it reset at midnight server time.
  • Make the hitlist 1 page, even if it's long I think it will be better.
  • Shorten each hitlisted line to 1 instead of 2.
  • Allow people to add the reason why the person was hitlisted.
  • That's all I can think of for now.




    Cyberkilla

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    Sun Apr 11 18:14:06 EDT 2010

    Quote from Tw1nChromeGlocks
    Allow everyone to attack anyone 3 times in one day (without time limits between) and have it reset at midnight server time.


    What is the wisdom behind that? The daily reset of logs is a bit of a n00bish trick that I've tried to avoid when possible. It is not time-zone agnostic. Logs are purged instead of checking the actual time. It means you can basically hit someone, then hit them immediately afterwards when the clock strikes 00:00. Some people in non-US time zones will feel at a disadvantage.

    I personally like the idea that you can only hit once every 12 hours, but it does force the time you can hit them again forward slowly, unless you hit them at the exact same time every day.

    A solution to that would be to reduce it to 10 hours, which would give you 2 hours to play with.

    Quote from Tw1nChromeGlocks
    horten each hitlisted line to 1 instead of 2.


    That's the way it was before you and Hatcher came along, asking to see who hit each target and how many times.(smiley)


    Invisible War ][
    Edited 1 time(s). Last edited by Cyberkilla @ Sun Apr 11 18:15:36 EDT 2010

    Tw1nChromeGlocks

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    Sun Apr 11 18:21:23 EDT 2010

    Once again we get into the implimentation (smiley)

    Use the same built in JS function that displays when you hover over Time, Level, EXP, Credits or turns on the main bar to display the people and number of times they have hit.

    The reasoning behind the 3 attacks in one day is because we really don't have many people to attack and the world can get VERY tedious. If you do not like the midnight idea how about having it reset every 22 hours? Again giving that 2 hour room for play.




    Tw1nChromeGlocks

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    Sun Apr 11 18:53:11 EDT 2010

    Another idea:

    The exp % reaches 100... round down to 99 until the player levels up.




    Mike Niceness Old

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    Sun Apr 11 22:15:50 EDT 2010

    I agree with this almost entirely...

    attacking a person 3 times a day at anytime, even back to back to back is good especially when theyre on a hitting run.  lets say they have 2 mil out, we can hit them bam, bam, bam... and take a huge chunk.  its a way of revenge.  if you make the game more broadened where level 70s can actaully pull off wins vs level 120s then the game would get interesting and wars and hitlist stats would come into play bigtime.  as of now tho... basically all you can beat is everyone smaller than you and thats it usually.  the hitlist being spread out between pages and pages is too much clutter.  if you can have just one giant hitlist all on one page and one name takes up one line.... it makes attacking more fun and neat.  u can go right down the line.  and maybe the little drop down box when you hoover your mouse on the hitlisted persons name could show who hit who and how many times.  basically all what twin said.  this is kind of what jazzjit and myself have been saying. 

    but thats if thats the route u wanna take with this game.  as of now i dunno what route u (ck) wants to go.  whether is a pvp game, quest game, raid game, mixture of all game or what.  i think the old ow style was awesomeeeeeee.  pvp ftw!



    KittenInMyCerealz

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    Mon Apr 12 4:38:08 EDT 2010

    Quote from Mike Niceness


    attacking a person 3 times a day at anytime, even back to back to back is good especially when theyre on a hitting run. 


    imagine this with 10x the current players...