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Tue Jul 1 20:12:50 EDT 2008
whoa
where's mention of this?
it actually helps me, though, because I don't accidentally click 11 turns on an attack anymore
I didn't know where elseto put this
where's mention of this?
it actually helps me, though, because I don't accidentally click 11 turns on an attack anymore
I didn't know where elseto put this
[13:23] <CYBER> but since my lvl is low so Iwill not sell brain fish becoz I need a lots of brain
Tue Jul 1 20:51:46 EDT 2008
ooo ive seen it not used yet tho... and yea accidently clicking that then attack n wasting 11turns is rather annoying
it any better ?

Tue Jul 1 21:02:51 EDT 2008
it's better, and i think it's cool that it gives recently on players that are in your range (i think, they all were), although I won't be using that
[13:23] <CYBER> but since my lvl is low so Iwill not sell brain fish becoz I need a lots of brain
Tue Jul 1 21:27:17 EDT 2008
I did this a few hours ago.
The page looked like it needed some cleanup.
I added buttons instead of a slider because it is faster to load the page and easier to use
.
The list of players are:
Oh, and since it shows recently online players, and their POCKET credits, you might catch the odd bank accident
The page looked like it needed some cleanup.
I added buttons instead of a slider because it is faster to load the page and easier to use

The list of players are:
- Recently online
- Within your attack range
- Not in your guild
Oh, and since it shows recently online players, and their POCKET credits, you might catch the odd bank accident

Invisible War ][
Tue Jul 1 21:31:11 EDT 2008
cool but does it affect and act to whether or not uve they still in the 12 hour attack gap?
Tue Jul 1 21:33:36 EDT 2008
Quote
cool but does it affect and act to whether or not uve they still in the 12 hour attack gap?
It currently does not check that.
It is a lot of overhead to check every eventuality like that.
It's the same problem I have with Random Slaughter - very cpu intensive.
Once I come up with an alternative, this list of players will become very similar to Random Slaughter

Invisible War ][