Deleted Player
Wed Jun 18 16:34:55 EDT 2008
I think I may have the wrong concept of the game so far, cause the only thing that I have been able to figure out is that you can attack other players and slowly gain level. Under the world option, what are you supposed to do? I'm a little confussed.
Any help needed
-Tytan1898
Wed Jun 18 17:02:18 EDT 2008
Quote
I think I may have the wrong concept of the game so far, cause the only thing that I have been able to figure out is that you can attack other players and slowly gain level. Under the world option, what are you supposed to do? I'm a little confussed.
Any help needed
-Tytan1898
It's not finished yet I'm working on it this week and next.
Invisible War ][
Deleted Player
Wed Jun 18 19:02:46 EDT 2008
Oh lol, that would explain it
Wed Jun 18 19:24:20 EDT 2008
Quote
Oh lol, that would explain it
Yeh, people get confused about it a lot lately
You see, I have designed a whole planet, with mountains circling the equator, a huge super-volcano on the southern pole, and various other strange features
I have created 6 races with different characteristics.
I'm in the process of designing the first few islands you will be able to visit, which involves making the maps, npcs, boss npcs(for raiding), quests, items...
As you can see, it takes some time. Personally, I've always thought that the quest was the Achilles' Heel of the whole game. We've had grid-based maps, animated top-down maps, and now a hybrid map with a viewscreen and a bird's-eye-view. This one is by far the most effective, but the thing that's always been a problem is that there was never a decent storyline, or anything to work towards.
The rest of the game is pretty polished now. We could even remove the full Quest and the game would fair better, but I think we can get further WITH it installed and with more stuff to do in it.
If I said this was difficult I wouldn't be doing it justice - impossible is a more accurate description of the tasks ahead of me
Invisible War ][