- Forums
- Idea Submission
- Ideas for making people pay for game.
Fri Feb 11 15:15:48 EST 2011
Just a couple of ideas to maybe help get more people buying game -
Here is the current pay thingy....
Packages | |||
---|---|---|---|
NO ADVERTS | Yes | Yes | Yes |
EXTRA DAILY EXP | 25 x your level | 50 x your level | 80 x your level |
EXTRA POINTS | 40/week | 160/week | 350/week |
EXTRA BACKPACK SPACE | Coming Soon | Coming Soon | Coming Soon |
WRAPPED GIFTS | Coming Soon | Coming Soon | Coming Soon |
BONUS SKILLS | Coming Soon | Coming Soon | Coming Soon |
ACCESS TO SUPER SUITS | No | Coming Soon | Coming Soon |
THEME EDITOR | No | Coming Soon | Coming Soon |
[IMG] TAG ENABLED | Yes | Yes | Yes |
ACCESS TO OFFICIAL FUTURERP WINDOWS 7 GADGETS | Coming Soon | Coming Soon | Coming Soon |
ACCESS TO RESTRICTED MAPS | Yes | Yes | Yes |
ACCESS TO WORLD BUILDER | Yes | Yes | Yes |
BETA TESTING Pa** | Yes | Yes | Yes |
TOP OF SUPPORT QUEUE | Yes | Yes | Yes |
ADAPT ITEMS TO HIGHER LEVELS | Coming Soon | Coming Soon | Coming Soon |
MONTHLY PRICE | $2.99 £1.99 €2.29 |
$8.99 £5.69 €6.79 |
$18.99 £11.99 €14.29 |
Now this is what i propose......a little change to what is charged and offered..im only going to do the US dollar below.
Packages | |||
---|---|---|---|
NO ADVERTS | Yes | Yes | Yes |
EXTRA DAILY EXP | 40 x your level | 80 x your level | 120 x your level |
EXTRA POINTS | 150/week | 300/week | 600/week |
EXTRA BACKPACK SPACE | Coming Soon | Coming Soon | Coming Soon |
WRAPPED GIFTS | Coming Soon | Coming Soon | Coming Soon |
BONUS SKILLS | Coming Soon | Coming Soon | Coming Soon |
ACCESS TO SUPER SUITS | No | Coming Soon | Coming Soon |
THEME EDITOR | No | Coming Soon | Coming Soon |
[IMG] TAG ENABLED | No | Yes | Yes |
ACCESS TO OFFICIAL FUTURERP WINDOWS 7 GADGETS | Coming Soon | Coming Soon | Coming Soon |
ACCESS TO RESTRICTED MAPS | No | Yes | Yes |
ACCESS TO WORLD BUILDER | No | Yes | Yes |
BETA TESTING Pa** | Yes | Yes | Yes |
TOP OF SUPPORT QUEUE | Yes | Yes | Yes |
ADAPT ITEMS TO HIGHER LEVELS | Coming Soon | Coming Soon | Coming Soon |
MONTHLY PRICE | $4.99 £1.99 €2.29 |
$8.99 £5.69 €6.79 |
$12.99 £11.99 €14.29 |
The only changes i did are highlighted.....currently there arent enough points given to have a map made with a good amount of monsters.... and the price diffrence between advance and ultimate is to high. ( You prob did it that way for reason).
You want to people to be able to afford stuff currently with the economy the way it is....so lowering price of Ultimate maight make people buy that more then advanced.
Fri Feb 11 21:02:13 EST 2011
I would buy Ultimate over Advanced if that was the price. Only because it's cheaper, not because of the increase in points. 2 weeks of Ultimate means you have just got your moneys worth in points. Only 2 weeks.
So I agree with this, but only if the prices were changed the way you suggested, and the exp. The point change is a bit strange, but as you said, points do cost more - and the cost of making a decent map in WB is insane.
Edit - I meant point cost in credits
Edited 1 time(s). Last edited by Symphony @ Sat Feb 12 9:50:29 EST 2011
Sat Feb 12 5:46:47 EST 2011
lol'd
gotta remind you that there is currently no other way to gain normal points than buying them.
and ofc, lowering the prices would make many people to pay for the PP, but atm, the price/rewards is fine between the 3 PP cla**es (i really like the way Basic has that low price, so people can use most of the games features without paying too much)
gotta remind you that there is currently no other way to gain normal points than buying them.
and ofc, lowering the prices would make many people to pay for the PP, but atm, the price/rewards is fine between the 3 PP cla**es (i really like the way Basic has that low price, so people can use most of the games features without paying too much)
Edited 2 time(s). Last edited by KittenInMyCerealz @ Sat Feb 12 6:03:28 EST 2011
Sat Feb 12 9:03:01 EST 2011
Jeez, not 1 month ago did I drop the price enormously, and increase the bonuses. Of course more people would be inclined to buy something if you get more for less
It was 4.99, 14.99 and 24.99. Now it's 2.99, 8.99, and 18.99, plus you get a lot more stuff
Basic PP is supposed to be really, really accessible, that's why it's much cheaper now. If you make them all so closely priced, they'd all have the same bonuses - it would be pointless to have three packages. The one with the most stuff is obviously going to have to cost more
Points are rarer in the game, but the price was just halved, and the price of stuff you spend the points on in the Upgrade Centre was also greatly reduced.
I think this is just one of those situations where it won't be perfect for players until it's all free, and that isn't viable when you're trying to keep a game online
I honestly think that the benefits already far outweigh the price of each Preferred Player package
EDIT:
Forgot to mention. The price of NPCs is not final yet. I think it's close to what it will be, but it might drop slightly. It is not easy to predict the consequences of NPCs being either too costly, or too cheap. The balance has to be achieved by small changes over a period of time.
It was 4.99, 14.99 and 24.99. Now it's 2.99, 8.99, and 18.99, plus you get a lot more stuff
Basic PP is supposed to be really, really accessible, that's why it's much cheaper now. If you make them all so closely priced, they'd all have the same bonuses - it would be pointless to have three packages. The one with the most stuff is obviously going to have to cost more
Points are rarer in the game, but the price was just halved, and the price of stuff you spend the points on in the Upgrade Centre was also greatly reduced.
I think this is just one of those situations where it won't be perfect for players until it's all free, and that isn't viable when you're trying to keep a game online
I honestly think that the benefits already far outweigh the price of each Preferred Player package
EDIT:
Forgot to mention. The price of NPCs is not final yet. I think it's close to what it will be, but it might drop slightly. It is not easy to predict the consequences of NPCs being either too costly, or too cheap. The balance has to be achieved by small changes over a period of time.
Invisible War ][
Edited 6 time(s). Last edited by Cyberkilla @ Sat Feb 12 9:27:41 EST 2011